Doom is back, and he brought his shotgun.

One of the most brutal games is back. Doom Eternal takes that impressively well-honed approach, with its speedy and satisfyingly swift action. You will be fighting hordes of enemies on demon-infested Earth.

Doom Eternal brings hell to Earth, a nice change of setting from 2016’s excellent reboot. Expect to fight twice as many demons in this instalment, using a brutal upgraded armoury. This includes a new version of the Super Shotgun, which features a grapple-friendly ‘meat hook’ on the end, and hopefully a ton more ludicrous weapon mods. 

Doom Eternal is on the horizon, and it looks awesome. If you liked the first game as much as we did, there’s a lot to be excited about—grapple hook shotguns, a shoulder-mounted flamethrower, and a laser axe. And other things, if those three somehow aren’t enough for you. At E3 2019, id finally unveiled the release date, showed off new gameplay, and introduced Battlemode, Doom’s new take on multiplayer.

Here’s everything we know about Doom Eternal before its release in 2020. And everything we learned this year from id’s big annual show, QuakeCon.

What’s Doom Eternal’s release date?

Doom Eternal will release on March 20, 2020.

Originally, Doom Eternal was planned for a release in November of 2019. However, in October, just a month before it was set to launch, id Software announced it would be delayed until March 20, 2020.

Doom Eternal is coming to PC, PS4, Xbox One, and Google Stadia. 

How long is Doom Eternal’s campaign?

At this year’s QuakeCon, a representative from QConForums asked Stratton how long he estimated the average playthrough of Doom Eternal to take.

“It’s definitely bigger than Doom 2016, longer,” Stratton said. “I think the way we’re challenging players will probably make it play a bit longer. My guess right now is it’s in the 18-22 hour range on a pretty complete playthrough.”

You can watch the entire gameplay video above. It looks a lot like the last Doom, of course, but there are some exciting new developments: wall climbing and dash moves, a grappling hook, a new arm blade, and a shoulder-mounted flamethrower. For our favorite highlights, head to Chris’ rundown of the most metal moments.


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